TOBOR


Tobor has lost his leg and must find it. Moving on only one leg, he has to cross a factory full of obstacles!
Genre : Platformer
Time to make : 100 hours (approx.)
Engine : Unreal 4
Team of 10 people
MY ROLE
- Level designer
- 2D level mockups in Photoshop
- Blocking in Unreal 4
- Project manager
- Project and schedule management
- Use of the Kanban method
LEVEL DESIGN
- Adaptation of 2D map made on Photoshop.
- Blocking in Unreal 4.
- Design of obstacles and courses for a 3D platformer.
PROJECT MANAGEMENT
- Project management with Trello (Kanban).
- Feedback from our playtesters and prioritization of future schedules accordingly.
- Playtests development and organization.
- Organization of weekly meetings with the team.