TOBOR

Tobor has lost his leg and must find it. Moving on only one leg, he has to cross a factory full of obstacles!

Genre : Platformer

Time to make : 100 hours (approx.)

Engine : Unreal 4

Team of 10 people

MY ROLE
  • Level designer
    • 2D level mockups in Photoshop
    • Blocking in Unreal 4
  • Project manager
    • Project and schedule management
    • Use of the Kanban method
LEVEL DESIGN

  • Adaptation of 2D map made on Photoshop.
  • Blocking in Unreal 4.
  • Design of obstacles and courses for a 3D platformer.
PROJECT MANAGEMENT

  • Project management with Trello (Kanban).
  • Feedback from our playtesters and prioritization of future schedules accordingly.
  • Playtests development and organization.
  • Organization of weekly meetings with the team.